---
title: "Sports Apps: Revenue, Downloads and Monetization Statistics"
description: "Store revenue, downloads, monetization model, ratings and app age for 2,347 tracked Sports apps on iOS and Android — what share earns, what earners make, and which platform pays more."
url: https://trendapps.dev/statistics/categories/sports/
markdown: https://trendapps.dev/statistics/categories/sports/index.md
updated: 2026-09-11
apps: 2347
source: TrendApps
license: CC BY 4.0
---

# Sports Apps: Revenue, Downloads and Monetization Statistics

TrendApps Research · updated 2026-09-11 · 2,347 apps

TrendApps tracks 2,347 Sports apps across the App Store and Google Play. 10.9% of them earn more than $1,000 a month, below the 18.3% rate across all categories. Among Sports apps that earn, the median is $50k a month. Free Sports apps with IAP earn 54.0% of the time. Store revenue only; advertising income is not included, so ad-supported apps show as not earning here.

- **10.9%** — of Sports apps earn $1k+ a month
- **$50k** — median among earners
- **54.0%** — of free + IAP apps earn $1k+
- **$4.00** — median revenue per download

## How many Sports apps make money?

256 of the 2,347 tracked Sports apps earn more than $1,000 a month from store sales and IAP. That is 10.9% of the category. Among those earners, a quarter make $20k or less and a quarter make $200k or more. The top 10% of Sports earners clear $500k a month.

Revenue estimates below $1,000 sit at a floor, so "earning" means clearing that line. The comparison against all categories tells you whether Sports is a category where store purchases are a normal way to pay, or one where users expect everything free.

Sports apps above and below the $1,000/month floor

| Slice | Value |
| --- | --- |
| Earn more than $1k/month | 256 apps |
| At or below the $1k floor | 2,091 apps |

Share earning $1k+/month vs all categories

| Item | Value |
| --- | --- |
| Sports | 10.9% |
| All categories | 18.3% |

Monthly revenue among earning apps: 25th percentile, median, 90th percentile

| Item | 25th percentile | Median | Top |
| --- | --- | --- | --- |
| Sports earners | $20k | $50k | $500k |
| All earners | $10k | $40k | $700k |

Data table

| Percentile (earning apps) | Monthly revenue |
| --- | --- |
| 25th | $20k |
| 50th (median) | $50k |
| 75th | $200k |
| 90th | $500k |

## Free vs paid Sports apps

461 Sports apps are free with IAP, and 54.0% of them earn more than $1,000 a month. 1,262 are paid with nothing to buy inside, and 0.2% of those earn. When a free-with-IAP Sports app earns, the median is $60k a month.

A free Sports app with no IAP has no way to earn store revenue, so its row reflects ads that this data cannot see, not failure. The fair comparison is between the models that sell something through the store.

Share of apps earning $1k+/month, by monetization model

| Item | Value |
| --- | --- |
| Free + IAP | 54.0% |
| Paid + IAP | 3.1% |
| Paid, no IAP | 0.2% |
| Free, no IAP | 0.0% |

How Sports apps split by model

| Slice | Value |
| --- | --- |
| Free + IAP | 461 · 19.6% |
| Paid + IAP | 161 · 6.9% |
| Paid, no IAP | 1,262 · 53.8% |
| Free, no IAP | 463 · 19.7% |

Data table

| Model | Apps | Earn $1k+/mo | Median (earners) |
| --- | --- | --- | --- |
| Free + IAP | 461 | 54.0% | $60k |
| Paid + IAP | 161 | 3.1% | $20k |
| Paid, no IAP | 1,262 | 0.2% | $6k |
| Free, no IAP | 463 | 0.0% | — |

## Ratings and revenue in Sports

Sports apps with fewer than 100 ratings earn more than $1,000 a month 2.8% of the time. With between 1,000 and 10,000 ratings, 41.1% earn. With more than 100,000 ratings, 41.2% earn.

Rating count is the public signal of whether a Sports app has found its audience. Use it on competitors' store pages: the bands above convert a rating count into the probability that the app is clearing $1,000 a month.

Share of apps earning $1k+/month, by number of ratings

| Item | Value |
| --- | --- |
| <100 | 2.8% |
| 100–1k | 23.6% |
| 1k–10k | 41.1% |
| 10k–100k | 47.0% |
| 100k+ | 41.2% |

How rated Sports apps split by number of ratings

| Slice | Value |
| --- | --- |
| Under 100 ratings | 1,126 · 63.7% |
| 100 – 1k | 271 · 15.3% |
| 1k – 10k | 185 · 10.5% |
| 10k – 100k | 134 · 7.6% |
| 100k+ | 51 · 2.9% |

Data table

| Ratings count | Apps | Earn $1k+/mo |
| --- | --- | --- |
| Under 100 ratings | 1,126 | 2.8% |
| 100 – 1k | 271 | 23.6% |
| 1k – 10k | 185 | 41.1% |
| 10k – 100k | 134 | 47.0% |
| 100k+ | 51 | 41.2% |

## How long Sports apps take to earn

Sports apps under a year old earn more than $1,000 a month 2.1% of the time. Between one and three years old, 11.3% earn. Past three years, 15.4% earn.

Age is time since the app first appeared on the store. Across the catalogue the earning rate roughly doubles after the first year and then flattens; the Sports curve above shows whether this category rewards patience more or less than average.

Share of apps earning $1k+/month, by time since first release

| Item | Value |
| --- | --- |
| Under 1 year | 2.1% |
| 1 – 3 years | 11.3% |
| 3 – 6 years | 15.4% |
| 6+ years | 14.0% |

Data table

| App age | Apps | Earn $1k+/mo |
| --- | --- | --- |
| Under 1 year | 575 | 2.1% |
| 1 – 3 years | 355 | 11.3% |
| 3 – 6 years | 390 | 15.4% |
| 6+ years | 1,026 | 14.0% |

## Revenue per download in Sports

Among 149 Sports apps with both revenue and downloads above the floor, the median makes $4.00 per download. The middle half spans $1.67 to $15.00. 49.0% make $5 or more per download.

Multiply your download forecast by the band that matches your model. Subscriptions with good retention track the top quarter; cheap consumables track the bottom. Advertising revenue is not included.

Earning Sports apps by revenue per download

| Item | Value |
| --- | --- |
| Under $0.50 | 13.4% |
| $0.50 – $2 | 14.1% |
| $2 – $5 | 23.5% |
| $5+ | 49.0% |

Revenue per download: 25th percentile, median, 75th percentile

| Item | 25th percentile | Median | Top |
| --- | --- | --- | --- |
| Sports | $1.67 | $4.00 | $15.00 |
| All categories | $0.38 | $1.43 | $4.29 |

Data table

| Revenue per download | Apps | Share |
| --- | --- | --- |
| Under $0.50 | 20 | 13.4% |
| $0.50 – $2 | 21 | 14.1% |
| $2 – $5 | 35 | 23.5% |
| $5+ | 73 | 49.0% |

## What this means if you're building an app

Sports is below the catalogue average on earning rate, at 10.9%. When a Sports app earns, the median is $50k a month.

The model that works here is free with IAP, at 54.0%.

Before building, open the top-trending Sports list and check the rating counts of the apps already earning. That is the size of the audience you are competing for, and the ratings section above converts it into odds.

Next step: Explore top Sports apps → — https://trendapps.dev/top-trending-apps/ios/sports/

## Questions developers ask

### How much do Sports apps make?

10.9% of tracked Sports apps earn more than $1,000 a month from store sales and IAP. Among those that earn, the median is $50k a month and the top 10% make $500k or more. Ad revenue is not included.

### Do Sports apps make more on iOS or Android?

This category exists on the App Store only in the store taxonomy, with 2,347 tracked apps. See the iOS vs Android report for the cross-platform comparison.

### Should a Sports app be free or paid?

Free Sports apps with IAP earn more than $1,000 a month 54.0% of the time, against 0.2% for paid apps without IAP. Free with IAP is the model that works in this category, as in most.

### How much is a Sports app download worth?

The median earning Sports app makes $4.00 per download, with the middle half between $1.67 and $15.00. Store revenue only, before the store commission.

## Methodology

- An app counts as earning when its estimated monthly store revenue is above $1,000. Estimates below that sit at a floor of $1,000, so every population-wide figure is the share of a segment above that floor; medians are computed only among apps above it.
- Revenue and downloads are estimates in bands ($5k–10k by $1k, $10k–100k by $10k, then by $100k and $1M). Medians among earners are the median band.
- Store revenue only — paid downloads and IAP (in-app purchases, including subscriptions). Advertising income is never included, so ad-supported apps show as not earning.
- Apps enter the catalogue from the US top charts, including Top Paid, so paid apps are over-represented. Ratios by monetization model are unaffected; overall ratios lean slightly paid.
- Delisted apps are excluded; unrated apps are excluded from rating charts. Recomputed after every crawl.

## Related

- [Mobile App Revenue by Category: Which Categories Make the Most Money?](https://trendapps.dev/statistics/app-revenue-by-category/index.md)
- [Free vs Paid Apps: Which Model Actually Makes Money?](https://trendapps.dev/statistics/free-vs-paid-apps-revenue/index.md)
- [iOS vs Android App Revenue: Which Platform Pays Developers More?](https://trendapps.dev/statistics/ios-vs-android-app-revenue/index.md)

Source: https://trendapps.dev/statistics/categories/sports/ · Markdown: https://trendapps.dev/statistics/categories/sports/index.md · Methodology: https://trendapps.dev/methodology/
