How we collect, validate, and estimate app data.
Where the numbers come from, how we cross-check them, and where they fall short. No black boxes.
1. Data sources
Many noisy signals, aggregated on purpose.
We pull from app stores, search engines, ad platforms, SEO tooling, third-party consumer-panel providers, and published industry benchmarks. No single source is treated as ground truth — they get cross-checked against each other.
- — Apple App Store rankings, listings, and structured metadata
- — Google Play rankings, listings, and structured metadata
- — Google Search index signals (visibility, organic reach)
- — Bing Search index signals
- — Google Ads inventory and bid landscape signals
- — Apple Search Ads visibility and competitive signals
- — Meta Ads (Facebook + Instagram) creative and reach signals
- — TikTok Ads creative and reach signals
- — Semrush traffic, keyword, and backlink signals
- — Ahrefs traffic, keyword, and referring-domain signals
- — Aggregated, de-identified consumer-panel signals obtained through third-party data providers
- — Published industry benchmarks (revenue-per-install and retention medians) used as model priors
2. Validation and estimation
An in-house ML model does the cross-check.
3. Refresh cadence
Daily, with hot apps re-checked more often.
- Main batch runs daily between 02:00 and 07:00 UTC.
- A subset of high-velocity apps is re-checked every 4–6 hours so ranking moves don't fall behind the live store.
- The sitemap
<lastmod>on every detail page reflects the latest model output time, not the last render.
4. Coverage today
Where the dataset reaches right now.
- iOS App Store and Google Play, US storefront.
- A catalogue of ~58,000 apps, of which ~12,000 currently carry ranking data.
- More countries on the roadmap, not done yet.
5. Known limits
Where the numbers fall short — documented.
6. Statistics pages
How the aggregate reports are built.
The statistics reports aggregate the whole active catalogue after every crawl. Because revenue and download estimates are bucketed and floored at $1,000 a month, a median across all apps would be meaningless — most apps sit at the floor. Every population-wide figure on those pages is therefore the share of apps above the floor, and medians are computed only among apps that clear it, reported as the median band.
Store revenue only: paid downloads, in-app purchases and subscriptions, before the store commission. Advertising income never passes through the stores and is not included, so ad-supported apps appear as not earning. The catalogue is drawn from the US top charts, including Top Paid, so paid apps are over-represented; ratios within a monetization model are unaffected, overall ratios lean slightly paid. Delisted apps are excluded everywhere, unrated apps are excluded from rating charts, and categories are merged across stores where they mean the same thing (Social Networking and Social, Photo & Video and Photography, Utilities and Tools).
7. FAQ
Common questions about the numbers.
Ready to see the dataset?
Browse the live trending list, filtered by category and release window.